Planning - FMP Task 1 - Week 4 - 08/04
- Miles Carr
- Dec 29, 2018
- 2 min read
Updated: Jun 13, 2019
This week has been yet another challenging week, trying to keep everything to a deadline and assure everything is completed to a great standard before I can proceed with the planning phase. I have had an extra task to complete which is the game treatment. This is were I explain the finalized idea in one word document, the software I am going to use, the hurdles I can bump into, the main priority of the game and what tools I will be using. I have had this completed this week and uploaded as a PDF to the main website front page.
I have pushed myself to get the FMP Task 1 work done this week as much as possible. I have managed to get the research done, trying my hardest to keep to Harvard referencing. I researched the meaning of Realism in life and religious terms. I did some digging into games that have a "Realism" aspect to the title. Sherlock Holmes Vs Jack The Ripper, L.A. Noire, Presentable Liberty and Slender Man. All these games had the theme of crime and mystery which also helped create that realism aspect to the game. Along side the research, at the bottom of the page, I did a personal SWOT and Project SWOT to show what I can learn from the research gathered and what threats to expect.


You can hover over the letters and it will reveal its meaning. For example, hovering over T will tell you my threats. SWOT stands for Strength, Weakness, Opportunity and Threats.

I had the mind maps and mood boards slightly updated as they lacked detail and explanation into why I was doing certain things. I went ahead and added some annotations to the mood boards and re-created the mind map to make it bigger and detailed.






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