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Story

structure of a story

Stories are commonly made up from the 3 Act Structure. A beginning, the intro of the story, introducing the characters, the settings, reeling in the main plot to the reader/player.

 

Next, the main aspect of the story which is commonly the problem, something has happened in the story that has impacted it greatly and its characters.

 

Last but not least, the ending, the solution, the conclusion to the story and characters. Maybe people get reunited from the problem in the previous stage? Or an enemy gets defeated and everyone is safe? 

How have I applied this to my story? I have followed this 3 act structure and used it as a tool to construct a meaningful back story to the game.

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